![]() I remember playing these games on my Dreamcast, and now that I have a Dreamcast. They could have done a new shorter circuit just by removing those barriers. Im so happy to get both Powerstone and Powerstone 2 in one collection. Another strange thing is rule of the ninth car that you unlock by beating the records on the 8 tracks of the game, so why ninth ? On Mermaid Lake they put some barriers to block a road on the circuit. It is a bit sad, endurance mode change a bit the way to play the game because you have to spare your wheels and you have to put some strategy to win. No endurance mode like in Daytona 1 and Daytona 2, why keeping the pit stop if your wheels don't wear out ? I can understand for the old circuits that had them but why bother for the exclusive ? In two players mode (local, maybe in online you can) the pit are closed, you can't drive there. I find some things a bit strange and I think they released the game a bit in a hurry for christmas in Japan. I have played countless hours of this version, unlocked everything. Rin Rin Rink and Mermaid Lake have few turns but they are difficult to master. Some people dislike the 3 exclusive circuits that are blands for them but I think they were made for online, they are fast and you have to use the slipstream of other cars. I played a lot online on the 360 version, Daytona is a very fun game to play with friends, I am sure the Dreamcast version will be too with even more content. Family Guy - Wednesday Nights on FOX at 9:30 PM ESTĢ0 years that I am waiting to play this wonderfull game online, sadly in France we didn't have the online mode back then. Well for the future, in case I ever need to delete the key again* ![]() *GoodCow who has saved his new generated on-the-fly battle key to his HD as Make for a nice tid-bit in the Daytona section. But if anybody makes someĮxtremely comprehensive Dreamcast and/or Dreamcast online FAQ, this would home/daytona/site/htdocs/key/vm_data/data/cron_removevm.logĪnything important in this post? Not really. # Sunday - Saturday, 00:37, EXECUTION FILE:removevm.shģ7 00 * * * /home/daytona/site/htdocs/key/vm_data/data/removevm.sh > Also, the serverĭeletes old keys I believe every Saturday.: "key ID" (currently at 20,465), it won't have your old user name data in it. When you download a new key, since it'll have a new Word of "warning" is that if you ever delete your Daytona battle key, your Maybe the wins and losses are stored in the battle key file as well? So, a I had thought that it tied user names to the " user name" The key file ID number, which by the way, is generated on the fly by the ![]() So, I guess I just learnt that the server attaches user names, directly to Noticed that my old character name, GoodCow, was "already registered." =( Well, I had to do some VMU file re-arranging today, and that includedĭeleting my Daytona Battle Key.
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